5 ELEMENTOS ESSENCIAIS PARA TOUHOU DANMAKU KAGURA

5 elementos essenciais para Touhou Danmaku Kagura

5 elementos essenciais para Touhou Danmaku Kagura

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- Scroll speed is based on song BPM, not a fixed rate. This means you'll be setting a different speed modifier for every song (or at least, a different one for 130 BPM songs vs 200 BPM songs).

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Furthermore, the assumption that players are already well-versed in the series leaves newcomers like myself feeling disconnected and bewildered by the somewhat interesting themes and characters introduced that don’t get their proper introduction. This lack of context results in a bland and forgettable experience, despite the game's potential.

It is currently under development by Unknown X, a circle made up of the circle AQUASTYLE and members of the companies DeNA and xeen.

With the announcement of Touhou Danmaku Kagura Phantasia Lost, touted as a promising entry point for newcomers like myself, I eagerly embarked on my journey into this celebrated franchise.

DanKagu’s story centers on Reimu and her party restoring a destroyed Gensokyo. Gather Spirit Cards of your favorite characters, form a party, and battle the iconic bosses the world has come to know and love in a rhythmic danmaku duel.

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Don’t get me wrong, Touhou Danmaku Kagura Phantasia Lost is a fun game to play, but the story failed to captivate me. It's essentially a rhythm game with visual novel elements, where you clear stages to progress the narrative.

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The Kagura Stage falls into the traditional rhythm game formula, where notes approach from the top of the screen and you must time your button presses as they pass down where you perform a streak of unmissed notes to extend your combo and perfect all the songs.

It might not look like much at first, but the gameplay is surprisingly in-depth, especially for a rhythm game where you normally just tap to the beat of your heart. This additional layer of strategy introduces exciting opportunities to achieve perfect scores in songs, making it accessible even to newcomers.

Each successful note strike not only maintains the rhythm but also inflicts damage on the boss you are facing. However, players must multitask, balancing note-hitting with character control and precise aiming with their character in the middle of the screen to defeat formidable bosses.

- Pelo way to preview/test your sync offset aside from manually playing, and you don't really get any units of measurement to work with like frames or milliseconds, just "number feel good" vs "number feel bad".

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